Effect
A rare ability that uses potent internal energy and supernatural breath to batter people with noxious wind. Roll Internal Arts against all within 60-feet of your breath. On a success, roll 1d10 per character level against Endurance. On a success, targets become sick and suffer −1d10 penalties to their attack rolls for two rounds. On a total success, they suffer the penalty to attacks and are so overwhelmed with nausea that they cannot move for two rounds.
Requirements
None
Characters with this Power
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